Professional projects

As early as my first missions, I have always paid particular attention to the needs of users.
From navigation flow to information prioritization, I like to create interesting and easy-to-understand systems.

I love innovation and the intellectual challenge it represents, and I really believe in collective intelligence.
If everyone can have good ideas, my job is to bring them to life the right way. 🌸
separation
The name of the project is Goupil Technology and the picture displays futuristic features like holograms and VR headsets, representing industrial digitalisation and immersive training Context: Digital Twins - VR - AR - Industry 4.0 & 5.0 - Lean Management - Project management software, daily briefs (slideshow), ticket management, continuous improvement, Quality-Safety-Environment (QSE)
Goal: Improve Industry 4.0 & 5.0 softwares, make it more usable and pleasing, creating new ways to use the virtual space for training
Missions: Vision - Innovation - Artistic direction - Feature design - UX design - Virtual spatial design - Mock-ups - Prototyping - Interactivity - Readability - Usability
Target: Industrial staff - Learners in training centers - Top Management (for easy and accessible consultation without technical background)
Methods: Agile - Scrum - Design thinking - Co-conception - Moodboards - User testing - Brainstorming - Reports
separation
The name of the project is Code Nebula and the picture displays a way of linked points representing the validated choices with other branches that are alternative ways available for consultation, based on a look-alike representation of a galaxy, on a space purple background Context: Research & Development - Autonomous vehicle decision-making consultation module. [+NDA]
Goal: Allow users to consult/search/modify the vehicle's choices history with a simple and reactive browsing system in order to analyze/modify/validate these choices.
Missions: Recruitment - Vision - Coordination - Mock-ups - Prototyping - Interactivity - Readability - Usability - UX - Features
Target: Internal Ethics Committee - Possible opening to the consultant market in the event of litigation (insurance, investigation service, etc.)
Methods: Agile - Scrum - Design thinking - Co-conception - User testing - Brainstorming - Reports
separation
The name of the project is OverSOC and the picture displays 3D buildings in a cybernetic futuristic way with alert windows and pop-ups showing the sorting options of the software Context: Cybersecurity - 3D visualisation system for businesses' networks, based on video game techniques.
Goal: Ease research work and improve the responsiveness of cybersecurity analysts - Allow the Chief information security officer (CISO) to produce more visually attractive and easily understandable reports.
Missions: Strategic design roadmap - MVP creation - Design & Improvement of the intent prototype - UX - Front dev team coordination - Documentation - Interactive mock-ups
Target: Cybersecurity analysts (for daily use) - CISO (for regular use) - Top Management (for easy and accessible consultation without technical background)
Methods: Project management - Agile - Scrum - Design thinking - Focus group - Co-conception - User testing
separation
The name of the project is SmartUpp and the picture displays operators using VR headset in industrial factories and also holographic interface elements over the robotic machinery of the factory Context: Digital Twins, training and simulation with IRL real-time linking.
Goal: Improve the industrial world transition into the digital by offering modern ways to centralize and consult information, train and use 3D interactive content (Digital Twins and Metaverse).
Missions: UI & UX design on industrial software - Innovation - Graphic redesign - Improvement - Research
Target: Industrial staff - Learners in training centers - Top Management (for easy and accessible consultation without technical background)
Methods: Agile - Scrum - Customers feedbacks - Feature & UX Design - Design thinking - User testing - Collaborative work
separation
The name of the project is NUMAC and the picture displays a foreman using a Quality-Security-Environment slideshow on a huge tactile screen in a factory Context: "Lean Management 4.0" - Project management software, daily briefs (slideshow), ticket management, continuous improvement, Quality-Safety-Environment (QSE)
Goal: Improve the industrial world transition into the digital by offering modern ways to centralize and consult information, train and use 3D interactive content (Digital Twins and Metaverse).
Missions: UI & UX design on industrial software - Innovation - Graphic redesign - Improvement - Research
Target: Industrial staff - Managers - Project Managers
Methods: Agile - Scrum - Customers feedbacks - Feature & UX Design - Design thinking - User testing - Collaborative work
separation
The name of the project is BCEE Luxembourg and the picture displays abstract representations of a bank website's creation and also an illustration of the systems around the user Context: Recurrent support work between 2013 and 2017
Goal: Creation of a "Customer Space" including access to various personal banking services - Variation for a "Business Space" - User journey linked to the services
Missions: UI & UX design for the web - Application of pre-established graphic guidelines - Taking commercial requests into account - Integration into existing systems
Target: Customers
Methods: Conception - Design thinking - Information prioritization - Recommendations - Service contract
separation
The name of the project is Voyages-SNCF (SNCF-travels) and the picture displays two french trains in rural areas and also two versions of the same quick online reservation module to show the evolution of the project Context: Recurring collaborative services between 2010 and 2015 (tripartite agreement between the parent company, my studio and a full-stack developer partner)
Goal: Design the quick reservation module and the related user journeys - Improve user experience with regular iterations and update according to new graphical charters
Missions: UX design - Web design
Target: Customers-travelers
Methods: Conception - Design Thinking - Customers feedbacks - Collaborative production - Service contract
separation
The name of the project is LeBonCoin (The Good Corner, in french) and the picture displays an interactive map of France for a classified ads website focusing on proximity Context: Collaborative design before large-scale launch
Goal: Define a different user experience from the other classified ads websites (especially ebay)
Missions: Highlight the proximity of the search from the first steps on the site - Include the location in the search - Boost the “local newspaper” ad model on a national scale
Final proposal: Arrive on the regions map of France (which has become emblematic) - User journey "A to Z"
Target: Second-hand buyers - Second-hand sellers - Hand bargain hunters - Keyword: Proximity